HowÂ to Play Roller Derby
- Roller Derby is a race around an oval track, played in two minute shifts calledÂ jams.
- Each team fields five skaters per jam.
- Four skaters from each team form theÂ pack of eight totalÂ blockers.
- One skater from each team is that team’sÂ jammer. The jammer wearsÂ theÂ star on her helmet cover.
- One of each team’sÂ blockers is theÂ pivot,Â who wears the helmet cover with theÂ stripe. The jammer can remove her own helmet cover andÂ pass the star to the pivot, making her that team’s new jammer.
- The jammer scores one point for her team each timeÂ she laps an opponent.
- But in order to do that, she will have to avoid or deflect that opponent’s blocks!
- The first jammer to successfully make her way through the pack is declared theÂ lead jammer. The lead jammer can strategically call off the jam by placing her hands on her hips.
- When the jam ends, the teams have 30 seconds to reset before the next jam begins!
- When a skater is blocked out of bounds, she must return to the track behind the opponent who put her out. Failure to do so isÂ cutting the track.
- Skaters cannot block withÂ heads, knees, feet, elbows, forearms, while stopped or moving clockwise, or by makingÂ aÂ physical link with teammates.
- Skaters cannot target an opponent’sÂ head, legs, feet, or back.
- Penalties are enforced by sitting for 30 seconds in the penalty box.
- Egregious penalties or accumulating seven penalties in a game will cause a skater to be ejected.